Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -24,7 +24,7 @@ FireTile::FireTile(int id) : Tile(id, Material::fire,isSolidRender())
burnOdds = new int[256];
memset( burnOdds,0,sizeof(int)*256);
icons = NULL;
icons = nullptr;
setTicking(true);
}
@@ -64,7 +64,7 @@ void FireTile::setFlammable(int id, int flame, int burn)
AABB *FireTile::getAABB(Level *level, int x, int y, int z)
{
return NULL;
return nullptr;
}
bool FireTile::blocksLight()