Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -80,9 +80,9 @@ void EyeOfEnderSignal::lerpMotion(double xd, double yd, double zd)
this->zd = zd;
if (xRotO == 0 && yRotO == 0)
{
float sd = (float) sqrt(xd * xd + zd * zd);
yRotO = yRot = (float) (atan2(xd, zd) * 180 / PI);
xRotO = xRot = (float) (atan2(yd, (double)sd) * 180 / PI);
float sd = static_cast<float>(sqrt(xd * xd + zd * zd));
yRotO = yRot = static_cast<float>(atan2(xd, zd) * 180 / PI);
xRotO = xRot = static_cast<float>(atan2(yd, (double)sd) * 180 / PI);
}
}
@@ -97,9 +97,9 @@ void EyeOfEnderSignal::tick()
y += yd;
z += zd;
float sd = (float) sqrt(xd * xd + zd * zd);
yRot = (float) (atan2(xd, zd) * 180 / PI);
xRot = (float) (atan2(yd, (double)sd) * 180 / PI);
float sd = static_cast<float>(sqrt(xd * xd + zd * zd));
yRot = static_cast<float>(atan2(xd, zd) * 180 / PI);
xRot = static_cast<float>(atan2(yd, (double)sd) * 180 / PI);
while (xRot - xRotO < -180)
xRotO -= 360;
@@ -117,8 +117,8 @@ void EyeOfEnderSignal::tick()
if (!level->isClientSide)
{
double dx = tx - x, dz = tz - z;
float tdist = (float) sqrt(dx * dx + dz * dz);
float angle = (float) atan2(dz, dx);
float tdist = static_cast<float>(sqrt(dx * dx + dz * dz));
float angle = static_cast<float>(atan2(dz, dx));
double tspeed = (sd + (tdist - sd) * .0025);
if (tdist < 1)
{
@@ -163,11 +163,11 @@ void EyeOfEnderSignal::tick()
remove();
if (surviveAfterDeath)
{
level->addEntity(shared_ptr<ItemEntity>( new ItemEntity(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Item::eyeOfEnder)))));
level->addEntity(std::make_shared<ItemEntity>(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Item::eyeOfEnder))));
}
else
{
level->levelEvent(LevelEvent::PARTICLES_EYE_OF_ENDER_DEATH, (int) Math::round(x), (int) Math::round(y), (int) Math::round(z), 0);
level->levelEvent(LevelEvent::PARTICLES_EYE_OF_ENDER_DEATH, static_cast<int>(Math::round(x)), static_cast<int>(Math::round(y)), static_cast<int>(Math::round(z)), 0);
}
}
}