Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -5,5 +5,5 @@ EntitySelector *Enemy::ENEMY_SELECTOR = new Enemy::EnemyEntitySelector();
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bool Enemy::EnemyEntitySelector::matches(shared_ptr<Entity> entity) const
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{
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return (entity != NULL) && entity->instanceof(eTYPE_ENEMY);
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return (entity != nullptr) && entity->instanceof(eTYPE_ENEMY);
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}
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