Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -94,7 +94,7 @@ bool EnderChestTileEntity::stillValid(shared_ptr<Player> player)
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// 4J Added
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shared_ptr<TileEntity> EnderChestTileEntity::clone()
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{
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shared_ptr<EnderChestTileEntity> result = shared_ptr<EnderChestTileEntity>( new EnderChestTileEntity() );
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shared_ptr<EnderChestTileEntity> result = std::make_shared<EnderChestTileEntity>();
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TileEntity::clone(result);
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return result;
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