Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
This commit is contained in:
@@ -65,7 +65,7 @@ bool EnderChestTile::use(Level *level, int x, int y, int z, shared_ptr<Player> p
|
||||
{
|
||||
shared_ptr<PlayerEnderChestContainer> container = player->getEnderChestInventory();
|
||||
shared_ptr<EnderChestTileEntity> enderChest = dynamic_pointer_cast<EnderChestTileEntity>(level->getTileEntity(x, y, z));
|
||||
if (container == NULL || enderChest == NULL) return true;
|
||||
if (container == nullptr || enderChest == nullptr) return true;
|
||||
|
||||
if (level->isSolidBlockingTile(x, y + 1, z)) return true;
|
||||
|
||||
@@ -82,7 +82,7 @@ bool EnderChestTile::use(Level *level, int x, int y, int z, shared_ptr<Player> p
|
||||
|
||||
shared_ptr<TileEntity> EnderChestTile::newTileEntity(Level *level)
|
||||
{
|
||||
return shared_ptr<EnderChestTileEntity>(new EnderChestTileEntity());
|
||||
return std::make_shared<EnderChestTileEntity>();
|
||||
}
|
||||
|
||||
void EnderChestTile::animateTick(Level *level, int xt, int yt, int zt, Random *random)
|
||||
|
||||
Reference in New Issue
Block a user