Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
This commit is contained in:
@@ -28,15 +28,15 @@ void EnchantItemCommand::execute(shared_ptr<CommandSender> source, byteArray com
|
||||
|
||||
shared_ptr<ServerPlayer> player = getPlayer(uid);
|
||||
|
||||
if(player == NULL) return;
|
||||
if(player == nullptr) return;
|
||||
|
||||
shared_ptr<ItemInstance> selectedItem = player->getSelectedItem();
|
||||
|
||||
if(selectedItem == NULL) return;
|
||||
if(selectedItem == nullptr) return;
|
||||
|
||||
Enchantment *e = Enchantment::enchantments[enchantmentId];
|
||||
|
||||
if(e == NULL) return;
|
||||
if(e == nullptr) return;
|
||||
if(!e->canEnchant(selectedItem)) return;
|
||||
|
||||
if(enchantmentLevel < e->getMinLevel()) enchantmentLevel = e->getMinLevel();
|
||||
@@ -45,13 +45,13 @@ void EnchantItemCommand::execute(shared_ptr<CommandSender> source, byteArray com
|
||||
if (selectedItem->hasTag())
|
||||
{
|
||||
ListTag<CompoundTag> *enchantmentTags = selectedItem->getEnchantmentTags();
|
||||
if (enchantmentTags != NULL)
|
||||
if (enchantmentTags != nullptr)
|
||||
{
|
||||
for (int i = 0; i < enchantmentTags->size(); i++)
|
||||
{
|
||||
int type = enchantmentTags->get(i)->getShort((wchar_t *)ItemInstance::TAG_ENCH_ID);
|
||||
|
||||
if (Enchantment::enchantments[type] != NULL)
|
||||
if (Enchantment::enchantments[type] != nullptr)
|
||||
{
|
||||
Enchantment *other = Enchantment::enchantments[type];
|
||||
if (!other->isCompatibleWith(e))
|
||||
@@ -72,7 +72,7 @@ void EnchantItemCommand::execute(shared_ptr<CommandSender> source, byteArray com
|
||||
|
||||
shared_ptr<GameCommandPacket> EnchantItemCommand::preparePacket(shared_ptr<Player> player, int enchantmentId, int enchantmentLevel)
|
||||
{
|
||||
if(player == NULL) return nullptr;
|
||||
if(player == nullptr) return nullptr;
|
||||
|
||||
ByteArrayOutputStream baos;
|
||||
DataOutputStream dos(&baos);
|
||||
@@ -81,5 +81,5 @@ shared_ptr<GameCommandPacket> EnchantItemCommand::preparePacket(shared_ptr<Playe
|
||||
dos.writeInt(enchantmentId);
|
||||
dos.writeInt(enchantmentLevel);
|
||||
|
||||
return shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_EnchantItem, baos.toByteArray() ));
|
||||
return std::make_shared<GameCommandPacket>(eGameCommand_EnchantItem, baos.toByteArray());
|
||||
}
|
||||
Reference in New Issue
Block a user