Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -23,7 +23,7 @@ shared_ptr<ItemInstance> EmptyMapItem::use(shared_ptr<ItemInstance> itemInstance
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//data.setDirty();
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shared_ptr<ItemInstance> map = shared_ptr<ItemInstance>( new ItemInstance(Item::map, 1, -1) );
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shared_ptr<ItemInstance> map = std::make_shared<ItemInstance>(Item::map, 1, -1);
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Item::map->onCraftedBy(map, level, player);
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itemInstance->count--;
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