Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -26,6 +26,6 @@ shared_ptr<ItemInstance> EggItem::use(shared_ptr<ItemInstance> instance, Level *
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instance->count--;
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}
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level->playEntitySound( player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
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if (!level->isClientSide) level->addEntity( shared_ptr<ThrownEgg>(new ThrownEgg(level, player)) );
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if (!level->isClientSide) level->addEntity(std::make_shared<ThrownEgg>(level, player));
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return instance;
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}
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