Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -29,7 +29,7 @@ int DeadBushTile::getResource(int data, Random *random, int playerBonusLevel)
void DeadBushTile::playerDestroy(Level *level, shared_ptr<Player> player, int x, int y, int z, int data)
{
if (!level->isClientSide && player->getSelectedItem() != NULL && player->getSelectedItem()->id == Item::shears_Id)
if (!level->isClientSide && player->getSelectedItem() != nullptr && player->getSelectedItem()->id == Item::shears_Id)
{
player->awardStat(
GenericStats::blocksMined(id),
@@ -37,7 +37,7 @@ void DeadBushTile::playerDestroy(Level *level, shared_ptr<Player> player, int x,
);
// drop leaf block instead of sapling
popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Tile::deadBush, 1, data)));
popResource(level, x, y, z, std::make_shared<ItemInstance>(Tile::deadBush, 1, data));
}
else
{