Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -40,7 +40,7 @@ DamageSource *DamageSource::arrow(shared_ptr<Arrow> arrow, shared_ptr<Entity> ow
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DamageSource *DamageSource::fireball(shared_ptr<Fireball> fireball, shared_ptr<Entity> owner)
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{
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if (owner == NULL)
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if (owner == nullptr)
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{
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return (new IndirectEntityDamageSource(ChatPacket::e_ChatDeathOnFire, ChatPacket::e_ChatDeathOnFire, fireball, fireball))->setIsFire()->setProjectile();
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}
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@@ -64,7 +64,7 @@ DamageSource *DamageSource::thorns(shared_ptr<Entity> source)
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DamageSource *DamageSource::explosion(Explosion *explosion)
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{
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if ( (explosion != NULL) && (explosion->getSourceMob() != NULL) )
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if ( (explosion != nullptr) && (explosion->getSourceMob() != nullptr) )
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{
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return (new EntityDamageSource(ChatPacket::e_ChatDeathExplosionPlayer, ChatPacket::e_ChatDeathExplosionPlayer, explosion->getSourceMob()))->setScalesWithDifficulty()->setExplosion();
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}
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@@ -191,13 +191,13 @@ DamageSource *DamageSource::setMagic()
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shared_ptr<ChatPacket> DamageSource::getDeathMessagePacket(shared_ptr<LivingEntity> player)
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{
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shared_ptr<LivingEntity> source = player->getKillCredit();
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if(source != NULL)
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if(source != nullptr)
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{
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return shared_ptr<ChatPacket>( new ChatPacket(player->getNetworkName(), m_msgWithItemId != ChatPacket::e_ChatCustom ? m_msgWithItemId : m_msgId, source->GetType(), source->getNetworkName() ) );
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return std::make_shared<ChatPacket>(player->getNetworkName(), m_msgWithItemId != ChatPacket::e_ChatCustom ? m_msgWithItemId : m_msgId, source->GetType(), source->getNetworkName());
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}
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else
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{
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return shared_ptr<ChatPacket>( new ChatPacket(player->getNetworkName(), m_msgId ) );
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return std::make_shared<ChatPacket>(player->getNetworkName(), m_msgId);
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}
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}
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