Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -64,9 +64,9 @@ bool Creeper::useNewAi()
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int Creeper::getMaxFallDistance()
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{
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if (getTarget() == NULL) return 3;
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if (getTarget() == nullptr) return 3;
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// As long as they survive the fall they should try.
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return 3 + (int) (getHealth() - 1);
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return 3 + static_cast<int>(getHealth() - 1);
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}
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void Creeper::causeFallDamage(float distance)
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@@ -81,22 +81,22 @@ void Creeper::defineSynchedData()
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{
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Monster::defineSynchedData();
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entityData->define(DATA_SWELL_DIR, (byte) -1);
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entityData->define(DATA_IS_POWERED, (byte) 0);
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entityData->define(DATA_SWELL_DIR, static_cast<byte>(-1));
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entityData->define(DATA_IS_POWERED, static_cast<byte>(0));
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}
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void Creeper::addAdditonalSaveData(CompoundTag *entityTag)
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{
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Monster::addAdditonalSaveData(entityTag);
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if (entityData->getByte(DATA_IS_POWERED) == 1) entityTag->putBoolean(L"powered", true);
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entityTag->putShort(L"Fuse", (short) maxSwell);
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entityTag->putByte(L"ExplosionRadius", (byte) explosionRadius);
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entityTag->putShort(L"Fuse", static_cast<short>(maxSwell));
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entityTag->putByte(L"ExplosionRadius", static_cast<byte>(explosionRadius));
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}
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void Creeper::readAdditionalSaveData(CompoundTag *tag)
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{
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Monster::readAdditionalSaveData(tag);
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entityData->set(DATA_IS_POWERED, (byte) (tag->getBoolean(L"powered") ? 1 : 0));
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entityData->set(DATA_IS_POWERED, static_cast<byte>(tag->getBoolean(L"powered") ? 1 : 0));
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if (tag->contains(L"Fuse")) maxSwell = tag->getShort(L"Fuse");
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if (tag->contains(L"ExplosionRadius")) explosionRadius = tag->getByte(L"ExplosionRadius");
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}
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@@ -142,13 +142,13 @@ void Creeper::die(DamageSource *source)
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{
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Monster::die(source);
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if ( source->getEntity() != NULL && source->getEntity()->instanceof(eTYPE_SKELETON) )
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if ( source->getEntity() != nullptr && source->getEntity()->instanceof(eTYPE_SKELETON) )
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{
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int recordId = Item::record_01_Id + random->nextInt(Item::record_12_Id - Item::record_01_Id + 1);
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spawnAtLocation(recordId, 1);
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}
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if ( source->getDirectEntity() != NULL && source->getDirectEntity()->instanceof(eTYPE_ARROW) && source->getEntity() != NULL && source->getEntity()->instanceof(eTYPE_PLAYER) )
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if ( source->getDirectEntity() != nullptr && source->getDirectEntity()->instanceof(eTYPE_ARROW) && source->getEntity() != nullptr && source->getEntity()->instanceof(eTYPE_PLAYER) )
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{
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shared_ptr<Player> player = dynamic_pointer_cast<Player>(source->getEntity());
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player->awardStat(GenericStats::archer(), GenericStats::param_archer());
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@@ -177,16 +177,16 @@ int Creeper::getDeathLoot()
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int Creeper::getSwellDir()
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{
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return (int) (char) entityData->getByte(DATA_SWELL_DIR);
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return (int) static_cast<char>(entityData->getByte(DATA_SWELL_DIR));
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}
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void Creeper::setSwellDir(int dir)
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{
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entityData->set(DATA_SWELL_DIR, (byte) dir);
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entityData->set(DATA_SWELL_DIR, static_cast<byte>(dir));
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}
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void Creeper::thunderHit(const LightningBolt *lightningBolt)
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{
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Monster::thunderHit(lightningBolt);
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entityData->set(DATA_IS_POWERED, (byte) 1);
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entityData->set(DATA_IS_POWERED, static_cast<byte>(1));
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}
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