Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -106,17 +106,17 @@ void Cow::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
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bool Cow::mobInteract(shared_ptr<Player> player)
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{
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shared_ptr<ItemInstance> item = player->inventory->getSelected();
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if (item != NULL && item->id == Item::bucket_empty->id && !player->abilities.instabuild)
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if (item != nullptr && item->id == Item::bucket_empty->id && !player->abilities.instabuild)
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{
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player->awardStat(GenericStats::cowsMilked(),GenericStats::param_cowsMilked());
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if (item->count-- == 0)
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{
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player->inventory->setItem(player->inventory->selected, shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_milk) ) );
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player->inventory->setItem(player->inventory->selected, std::make_shared<ItemInstance>(Item::bucket_milk));
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}
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else if (!player->inventory->add(shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_milk) )))
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else if (!player->inventory->add(std::make_shared<ItemInstance>(Item::bucket_milk)))
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{
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player->drop(shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_milk) ));
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player->drop(std::make_shared<ItemInstance>(Item::bucket_milk));
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}
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return true;
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@@ -129,7 +129,7 @@ shared_ptr<AgableMob> Cow::getBreedOffspring(shared_ptr<AgableMob> target)
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// 4J - added limit to number of animals that can be bred
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if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) )
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{
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return shared_ptr<Cow>( new Cow(level) );
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return std::make_shared<Cow>(level);
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}
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else
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{
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