Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -23,11 +23,11 @@ CRITICAL_SECTION CompressedTileStorage::cs_write;
#ifdef PSVITA_PRECOMPUTED_TABLE
// AP - this will create a precomputed table to speed up getData
static int *CompressedTile_StorageIndexTable = NULL;
static int *CompressedTile_StorageIndexTable = nullptr;
void CompressedTileStorage_InitTable()
{
if( CompressedTile_StorageIndexTable == NULL )
if( CompressedTile_StorageIndexTable == nullptr )
{
CompressedTile_StorageIndexTable = (int*) malloc(sizeof(int) * 64);
for(int j = 0;j < 64;j += 1 )
@@ -41,7 +41,7 @@ void CompressedTileStorage_InitTable()
CompressedTileStorage::CompressedTileStorage()
{
indicesAndData = NULL;
indicesAndData = nullptr;
allocatedSize = 0;
#ifdef PSVITA_PRECOMPUTED_TABLE
@@ -55,12 +55,12 @@ CompressedTileStorage::CompressedTileStorage(CompressedTileStorage *copyFrom)
allocatedSize = copyFrom->allocatedSize;
if(allocatedSize > 0)
{
indicesAndData = (unsigned char *)XPhysicalAlloc(allocatedSize, MAXULONG_PTR, 4096, PAGE_READWRITE);//(unsigned char *)malloc(allocatedSize);
indicesAndData = static_cast<unsigned char *>(XPhysicalAlloc(allocatedSize, MAXULONG_PTR, 4096, PAGE_READWRITE));//(unsigned char *)malloc(allocatedSize);
XMemCpy(indicesAndData, copyFrom->indicesAndData, allocatedSize);
}
else
{
indicesAndData = NULL;
indicesAndData = nullptr;
}
LeaveCriticalSection(&cs_write);
@@ -71,11 +71,11 @@ CompressedTileStorage::CompressedTileStorage(CompressedTileStorage *copyFrom)
CompressedTileStorage::CompressedTileStorage(byteArray initFrom, unsigned int initOffset)
{
indicesAndData = NULL;
indicesAndData = nullptr;
allocatedSize = 0;
// We need 32768 bytes for a fully uncompressed chunk, plus 1024 for the index. Rounding up to nearest 4096 bytes for allocation
indicesAndData = (unsigned char *)XPhysicalAlloc(32768+4096, MAXULONG_PTR, 4096, PAGE_READWRITE);
indicesAndData = static_cast<unsigned char *>(XPhysicalAlloc(32768 + 4096, MAXULONG_PTR, 4096, PAGE_READWRITE));
unsigned short *indices = (unsigned short *)indicesAndData;
unsigned char *data = indicesAndData + 1024;
@@ -117,7 +117,7 @@ bool CompressedTileStorage::isCompressed()
CompressedTileStorage::CompressedTileStorage(bool isEmpty)
{
indicesAndData = NULL;
indicesAndData = nullptr;
allocatedSize = 0;
// Empty and already compressed, so we only need 1K. Rounding up to nearest 4096 bytes for allocation
@@ -125,7 +125,7 @@ CompressedTileStorage::CompressedTileStorage(bool isEmpty)
// XPhysicalAlloc just maps to malloc on PS3, so allocate the smallest amount
indicesAndData = (unsigned char *)XPhysicalAlloc(1024, MAXULONG_PTR, 4096, PAGE_READWRITE);
#else
indicesAndData = (unsigned char *)XPhysicalAlloc(4096, MAXULONG_PTR, 4096, PAGE_READWRITE);
indicesAndData = static_cast<unsigned char *>(XPhysicalAlloc(4096, MAXULONG_PTR, 4096, PAGE_READWRITE));
#endif //__PS3__
unsigned short *indices = (unsigned short *)indicesAndData;
//unsigned char *data = indicesAndData + 1024;
@@ -386,7 +386,7 @@ void CompressedTileStorage::setData(byteArray dataIn, unsigned int inOffset)
// printf("%d: %d (0) %d (1) %d (2) %d (4) %d (8)\n", chunkTotal, type0 / chunkTotal, type1 / chunkTotal, type2 / chunkTotal, type4 / chunkTotal, type8 / chunkTotal);
memToAlloc += 1024; // For the indices
unsigned char *newIndicesAndData = (unsigned char *)XPhysicalAlloc(memToAlloc, MAXULONG_PTR, 4096, PAGE_READWRITE);//(unsigned char *)malloc( memToAlloc );
unsigned char *newIndicesAndData = static_cast<unsigned char *>(XPhysicalAlloc(memToAlloc, MAXULONG_PTR, 4096, PAGE_READWRITE));//(unsigned char *)malloc( memToAlloc );
unsigned char *pucData = newIndicesAndData + 1024;
unsigned short usDataOffset = 0;
unsigned short *newIndices = (unsigned short *) newIndicesAndData;
@@ -401,7 +401,7 @@ void CompressedTileStorage::setData(byteArray dataIn, unsigned int inOffset)
{
if( _blockIndices[i] & INDEX_TYPE_0_BIT_FLAG )
{
newIndices[i] = INDEX_TYPE_0_OR_8_BIT | INDEX_TYPE_0_BIT_FLAG | (((unsigned short)data[getIndex(i,0)]) << INDEX_TILE_SHIFT);
newIndices[i] = INDEX_TYPE_0_OR_8_BIT | INDEX_TYPE_0_BIT_FLAG | (static_cast<unsigned short>(data[getIndex(i, 0)]) << INDEX_TILE_SHIFT);
}
else
{
@@ -423,7 +423,7 @@ void CompressedTileStorage::setData(byteArray dataIn, unsigned int inOffset)
ucMappings[j] = 255;
}
unsigned char *repacked = NULL;
unsigned char *repacked = nullptr;
int bitspertile = 1 << indexTypeNew; // will be 1, 2 or 4 (from index values of 0, 1, 2)
int tiletypecount = 1 << bitspertile; // will be 2, 4 or 16 (from index values of 0, 1, 2)
@@ -738,7 +738,7 @@ int CompressedTileStorage::setDataRegion(byteArray dataIn, int x0, int y0, int
}
ptrdiff_t count = pucIn - &dataIn.data[offset];
return (int)count;
return static_cast<int>(count);
}
// Tests whether setting data would actually change anything
@@ -777,7 +777,7 @@ int CompressedTileStorage::getDataRegion(byteArray dataInOut, int x0, int y0, i
}
ptrdiff_t count = pucOut - &dataInOut.data[offset];
return (int)count;
return static_cast<int>(count);
}
void CompressedTileStorage::staticCtor()
@@ -806,7 +806,7 @@ void CompressedTileStorage::tick()
int freeIndex = ( deleteQueueIndex + 1 ) % 3;
// printf("Free queue: %d, %d\n",deleteQueue[freeIndex].GetEntryCount(),deleteQueue[freeIndex].GetAllocated());
unsigned char *toFree = NULL;
unsigned char *toFree = nullptr;
do
{
toFree = deleteQueue[freeIndex].Pop();
@@ -887,7 +887,7 @@ void CompressedTileStorage::compress(int upgradeBlock/*=-1*/)
{
unsigned short indexType = blockIndices[i] & INDEX_TYPE_MASK;
unsigned char *unpacked_data = NULL;
unsigned char *unpacked_data = nullptr;
unsigned char *packed_data;
// First task is to find out what type of storage each block needs. Need to unpack each where required.
@@ -1049,8 +1049,8 @@ void CompressedTileStorage::compress(int upgradeBlock/*=-1*/)
if( needsCompressed )
{
memToAlloc += 1024; // For the indices
unsigned char *newIndicesAndData = (unsigned char *)XPhysicalAlloc(memToAlloc, MAXULONG_PTR, 4096, PAGE_READWRITE);//(unsigned char *)malloc( memToAlloc );
if( newIndicesAndData == NULL )
unsigned char *newIndicesAndData = static_cast<unsigned char *>(XPhysicalAlloc(memToAlloc, MAXULONG_PTR, 4096, PAGE_READWRITE));//(unsigned char *)malloc( memToAlloc );
if( newIndicesAndData == nullptr )
{
DWORD lastError = GetLastError();
#ifndef _DURANGO
@@ -1111,9 +1111,9 @@ void CompressedTileStorage::compress(int upgradeBlock/*=-1*/)
// If we're not done, then we actually need to recompress this block. First of all decompress from its current format.
if( !done )
{
unsigned char *unpacked_data = NULL;
unsigned char *tile_types = NULL;
unsigned char *packed_data = NULL;
unsigned char *unpacked_data = nullptr;
unsigned char *tile_types = nullptr;
unsigned char *packed_data = nullptr;
if( indexTypeOld == INDEX_TYPE_0_OR_8_BIT )
{
if( blockIndices[i] & INDEX_TYPE_0_BIT_FLAG )
@@ -1159,13 +1159,13 @@ void CompressedTileStorage::compress(int upgradeBlock/*=-1*/)
}
#endif
unsigned char *repacked = NULL;
unsigned char *repacked = nullptr;
if( indexTypeNew == INDEX_TYPE_0_OR_8_BIT )
{
if( _blockIndices[i] & INDEX_TYPE_0_BIT_FLAG )
{
newIndices[i] = INDEX_TYPE_0_OR_8_BIT | INDEX_TYPE_0_BIT_FLAG | (((unsigned short)unpacked_data[0]) << INDEX_TILE_SHIFT);
newIndices[i] = INDEX_TYPE_0_OR_8_BIT | INDEX_TYPE_0_BIT_FLAG | (static_cast<unsigned short>(unpacked_data[0]) << INDEX_TILE_SHIFT);
}
else
{
@@ -1339,7 +1339,7 @@ void CompressedTileStorage::read(DataInputStream *dis)
{
XPhysicalFree(indicesAndData);
}
indicesAndData = (unsigned char *)XPhysicalAlloc(allocatedSize, MAXULONG_PTR, 4096, PAGE_READWRITE);
indicesAndData = static_cast<unsigned char *>(XPhysicalAlloc(allocatedSize, MAXULONG_PTR, 4096, PAGE_READWRITE));
byteArray wrapper(indicesAndData, allocatedSize);
dis->readFully(wrapper);