Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -25,12 +25,12 @@ bool BreedGoal::canUse()
{
if (!animal->isInLove()) return false;
partner = weak_ptr<Animal>(getFreePartner());
return partner.lock() != NULL;
return partner.lock() != nullptr;
}
bool BreedGoal::canContinueToUse()
{
return partner.lock() != NULL && partner.lock()->isAlive() && partner.lock()->isInLove() && loveTime < 20 * 3;
return partner.lock() != nullptr && partner.lock()->isAlive() && partner.lock()->isInLove() && loveTime < 20 * 3;
}
void BreedGoal::stop()
@@ -74,21 +74,21 @@ void BreedGoal::breed()
shared_ptr<AgableMob> offspring = animal->getBreedOffspring(partner.lock());
animal->setDespawnProtected();
partner.lock()->setDespawnProtected();
if (offspring == NULL)
if (offspring == nullptr)
{
// This will be NULL if we've hit our limits for spawning any particular type of animal... reset things as normally as we can, without actually producing any offspring
// This will be nullptr if we've hit our limits for spawning any particular type of animal... reset things as normally as we can, without actually producing any offspring
animal->resetLove();
partner.lock()->resetLove();
return;
}
shared_ptr<Player> loveCause = animal->getLoveCause();
if (loveCause == NULL && partner.lock()->getLoveCause() != NULL)
if (loveCause == nullptr && partner.lock()->getLoveCause() != nullptr)
{
loveCause = partner.lock()->getLoveCause();
}
if (loveCause != NULL)
if (loveCause != nullptr)
{
// Record mob bred stat.
loveCause->awardStat(GenericStats::breedEntity(offspring->GetType()),GenericStats::param_breedEntity(offspring->GetType()));
@@ -118,5 +118,5 @@ void BreedGoal::breed()
* animal->bbWidth * 2 - animal->bbWidth, xa, ya, za);
}
// 4J-PB - Fix for 106869- Customer Encountered: TU12: Content: Gameplay: Breeding animals does not give any Experience Orbs.
level->addEntity( shared_ptr<ExperienceOrb>( new ExperienceOrb(level, animal->x, animal->y, animal->z, random->nextInt(7) + 1) ) );
level->addEntity(std::make_shared<ExperienceOrb>(level, animal->x, animal->y, animal->z, random->nextInt(7) + 1));
}