Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -39,7 +39,7 @@ bool BoatItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shar
double range = 5;
Vec3 *to = from->add(xa * range, ya * range, za * range);
HitResult *hr = level->clip(from, to, true);
if (hr == NULL) return false;
if (hr == nullptr) return false;
if (hr->type == HitResult::TILE)
{
@@ -74,7 +74,7 @@ shared_ptr<ItemInstance> BoatItem::use(shared_ptr<ItemInstance> itemInstance, Le
double range = 5;
Vec3 *to = from->add(xa * range, ya * range, za * range);
HitResult *hr = level->clip(from, to, true);
if (hr == NULL) return itemInstance;
if (hr == nullptr) return itemInstance;
// check entity collision
Vec3 *b = player->getViewVector(a);
@@ -107,7 +107,7 @@ shared_ptr<ItemInstance> BoatItem::use(shared_ptr<ItemInstance> itemInstance, Le
if (level->getTile(xt, yt, zt) == Tile::topSnow_Id) yt--;
if( level->countInstanceOf(eTYPE_BOAT, true) < Level::MAX_XBOX_BOATS ) // 4J - added limit
{
shared_ptr<Boat> boat = shared_ptr<Boat>( new Boat(level, xt + 0.5f, yt + 1.0f, zt + 0.5f) );
shared_ptr<Boat> boat = std::make_shared<Boat>(level, xt + 0.5f, yt + 1.0f, zt + 0.5f);
boat->yRot = ((Mth::floor(player->yRot * 4.0F / 360.0F + 0.5) & 0x3) - 1) * 90;
if (!level->getCubes(boat, boat->bb->grow(-.1, -.1, -.1))->empty())
{