Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -58,7 +58,7 @@ Node *BinaryHeap::pop()
{
Node *popped = heap[0];
heap[0] = heap[--sizeVar];
heap[sizeVar] = NULL;
heap[sizeVar] = nullptr;
if (sizeVar > 0) downHeap(0);
popped->heapIdx=-1;
return popped;
@@ -68,7 +68,7 @@ void BinaryHeap::remove(Node *node)
{
// This is what node.heapIdx is for.
heap[node->heapIdx] = heap[--sizeVar];
heap[sizeVar] = NULL;
heap[sizeVar] = nullptr;
if (sizeVar > node->heapIdx)
{
if (heap[node->heapIdx]->f < node->f)
@@ -145,7 +145,7 @@ void BinaryHeap::downHeap(int idx)
if (rightIdx >= sizeVar)
{
// Only need to compare with left.
rightNode = NULL;
rightNode = nullptr;
rightCost = Float::POSITIVE_INFINITY;
}
else