Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -24,7 +24,7 @@ bool BedItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> pl
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// place on top of tile
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y = y + 1;
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BedTile *tile = (BedTile *) Tile::bed;
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BedTile *tile = static_cast<BedTile *>(Tile::bed);
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int dir = ( Mth::floor(player->yRot * 4 / (360) + 0.5f) ) & 3;
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int xra = 0;
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