Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -19,11 +19,11 @@ int ArmorSlot::getMaxStackSize() const
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bool ArmorSlot::mayPlace(shared_ptr<ItemInstance> item)
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{
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if (item == NULL)
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if (item == nullptr)
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{
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return false;
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}
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if ( dynamic_cast<ArmorItem *>( item->getItem() ) != NULL)
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if ( dynamic_cast<ArmorItem *>( item->getItem() ) != nullptr)
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{
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return dynamic_cast<ArmorItem *>( item->getItem() )->slot == slotNum;
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}
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@@ -43,7 +43,7 @@ Icon *ArmorSlot::getNoItemIcon()
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//bool ArmorSlot::mayCombine(shared_ptr<ItemInstance> item)
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//{
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// shared_ptr<ItemInstance> thisItemI = getItem();
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// if(thisItemI == NULL || item == NULL) return false;
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// if(thisItemI == nullptr || item == nullptr) return false;
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//
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// ArmorItem *thisItem = (ArmorItem *)thisItemI->getItem();
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// bool thisIsDyableArmor = thisItem->getMaterial() == ArmorItem::ArmorMaterial::CLOTH;
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@@ -53,7 +53,7 @@ Icon *ArmorSlot::getNoItemIcon()
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//
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//shared_ptr<ItemInstance> ArmorSlot::combine(shared_ptr<ItemInstance> item)
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//{
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// shared_ptr<CraftingContainer> craftSlots = shared_ptr<CraftingContainer>( new CraftingContainer(NULL, 2, 2) );
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// shared_ptr<CraftingContainer> craftSlots = shared_ptr<CraftingContainer>( new CraftingContainer(nullptr, 2, 2) );
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// craftSlots->setItem(0, item);
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// craftSlots->setItem(1, getItem()); // Armour item needs to go second
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// shared_ptr<ItemInstance> result = ArmorDyeRecipe::assembleDyedArmor(craftSlots);
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