Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -35,7 +35,7 @@ public:
static const int CONTAINER_ID_INVENTORY = 0;
static const int CONTAINER_ID_CREATIVE = -2;
vector<shared_ptr<ItemInstance> > lastSlots;
vector<shared_ptr<ItemInstance>> lastSlots;
vector<Slot *> slots;
int containerId;
@@ -95,7 +95,7 @@ public:
virtual bool stillValid(shared_ptr<Player> player) = 0;
// 4J Stu Added for UI
unsigned int getSize() { return (unsigned int)slots.size(); }
unsigned int getSize() { return static_cast<unsigned int>(slots.size()); }
protected: