Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -285,7 +285,7 @@ HRESULT InitD3D( IDirect3DDevice9 **ppDevice,
return pD3D->CreateDevice(
0,
D3DDEVTYPE_HAL,
NULL,
nullptr,
D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_BUFFER_2_FRAMES,
pd3dPP,
ppDevice );
@@ -399,7 +399,7 @@ int __cdecl main()
}
// Create an XAudio2 mastering voice (utilized by XHV2 when voice data is mixed to main speakers)
hr = g_pXAudio2->CreateMasteringVoice(&g_pXAudio2MasteringVoice, XAUDIO2_DEFAULT_CHANNELS, XAUDIO2_DEFAULT_SAMPLERATE, 0, 0, NULL);
hr = g_pXAudio2->CreateMasteringVoice(&g_pXAudio2MasteringVoice, XAUDIO2_DEFAULT_CHANNELS, XAUDIO2_DEFAULT_SAMPLERATE, 0, 0, nullptr);
if ( FAILED( hr ) )
{
app.DebugPrintf( "Creating XAudio2 mastering voice failed (err = 0x%08x)!\n", hr );
@@ -671,7 +671,7 @@ int __cdecl main()
else
{
MemSect(28);
pMinecraft->soundEngine->tick(NULL, 0.0f);
pMinecraft->soundEngine->tick(nullptr, 0.0f);
MemSect(0);
pMinecraft->textures->tick(true,false);
IntCache::Reset();