Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -4,7 +4,7 @@
NetworkPlayerXbox::NetworkPlayerXbox(IQNetPlayer *qnetPlayer)
{
m_qnetPlayer = qnetPlayer;
m_pSocket = NULL;
m_pSocket = nullptr;
}
unsigned char NetworkPlayerXbox::GetSmallId()
@@ -17,7 +17,7 @@ void NetworkPlayerXbox::SendData(INetworkPlayer *player, const void *pvData, int
DWORD flags;
flags = QNET_SENDDATA_RELIABLE | QNET_SENDDATA_SEQUENTIAL;
if( lowPriority ) flags |= QNET_SENDDATA_LOW_PRIORITY | QNET_SENDDATA_SECONDARY;
m_qnetPlayer->SendData(((NetworkPlayerXbox *)player)->m_qnetPlayer, pvData, dataSize, flags);
m_qnetPlayer->SendData(static_cast<NetworkPlayerXbox *>(player)->m_qnetPlayer, pvData, dataSize, flags);
}
int NetworkPlayerXbox::GetOutstandingAckCount()
@@ -27,21 +27,21 @@ int NetworkPlayerXbox::GetOutstandingAckCount()
bool NetworkPlayerXbox::IsSameSystem(INetworkPlayer *player)
{
return ( m_qnetPlayer->IsSameSystem(((NetworkPlayerXbox *)player)->m_qnetPlayer) == TRUE );
return ( m_qnetPlayer->IsSameSystem(static_cast<NetworkPlayerXbox *>(player)->m_qnetPlayer) == TRUE );
}
int NetworkPlayerXbox::GetSendQueueSizeBytes( INetworkPlayer *player, bool lowPriority )
{
DWORD flags = QNET_GETSENDQUEUESIZE_BYTES;
if( lowPriority ) flags |= QNET_GETSENDQUEUESIZE_SECONDARY_TYPE;
return m_qnetPlayer->GetSendQueueSize(player ? ((NetworkPlayerXbox *)player)->m_qnetPlayer : NULL , flags);
return m_qnetPlayer->GetSendQueueSize(player ? static_cast<NetworkPlayerXbox *>(player)->m_qnetPlayer : nullptr , flags);
}
int NetworkPlayerXbox::GetSendQueueSizeMessages( INetworkPlayer *player, bool lowPriority )
{
DWORD flags = QNET_GETSENDQUEUESIZE_MESSAGES;
if( lowPriority ) flags |= QNET_GETSENDQUEUESIZE_SECONDARY_TYPE;
return m_qnetPlayer->GetSendQueueSize(player ? ((NetworkPlayerXbox *)player)->m_qnetPlayer : NULL , flags);
return m_qnetPlayer->GetSendQueueSize(player ? static_cast<NetworkPlayerXbox *>(player)->m_qnetPlayer : nullptr , flags);
}
int NetworkPlayerXbox::GetCurrentRtt()
@@ -137,6 +137,6 @@ int NetworkPlayerXbox::GetTimeSinceLastChunkPacket_ms()
return INT_MAX;
}
int64_t currentTime = System::currentTimeMillis();
return (int)( currentTime - m_lastChunkPacketTime );
const int64_t currentTime = System::currentTimeMillis();
return static_cast<int>(currentTime - m_lastChunkPacketTime);
}