Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -12,7 +12,7 @@ ResourceLocation VillagerRenderer::VILLAGER_BUTCHER_LOCATION = ResourceLocation(
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VillagerRenderer::VillagerRenderer() : MobRenderer(new VillagerModel(0), 0.5f)
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{
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villagerModel = (VillagerModel *) model;
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villagerModel = static_cast<VillagerModel *>(model);
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}
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int VillagerRenderer::prepareArmor(shared_ptr<LivingEntity> villager, int layer, float a)
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