Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
This commit is contained in:
@@ -35,11 +35,11 @@ public:
|
||||
*/
|
||||
return name;
|
||||
}
|
||||
virtual DLCPack * getDLCPack() { return NULL;}
|
||||
virtual DLCPack * getDLCPack() { return nullptr;}
|
||||
|
||||
|
||||
// 4J Added
|
||||
virtual wstring getPath(bool bTitleUpdateTexture = false, const char *pchBDPatchFilename=NULL);
|
||||
virtual wstring getPath(bool bTitleUpdateTexture = false, const char *pchBDPatchFilename=nullptr);
|
||||
virtual wstring getAnimationString(const wstring &textureName, const wstring &path, bool allowFallback) = 0;
|
||||
virtual BufferedImage *getImageResource(const wstring& File, bool filenameHasExtension = false, bool bTitleUpdateTexture=false, const wstring &drive =L"") = 0;
|
||||
virtual void loadColourTable() = 0;
|
||||
|
||||
Reference in New Issue
Block a user