Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -35,7 +35,7 @@ void TextEditScreen::removed()
Keyboard::enableRepeatEvents(false);
if (minecraft->level->isClientSide)
{
minecraft->getConnection(0)->send( shared_ptr<SignUpdatePacket>( new SignUpdatePacket(sign->x, sign->y, sign->z, sign->IsVerified(), sign->IsCensored(), sign->GetMessages()) ) );
minecraft->getConnection(0)->send(std::make_shared<SignUpdatePacket>(sign->x, sign->y, sign->z, sign->IsVerified(), sign->IsCensored(), sign->GetMessages()));
}
}
@@ -52,7 +52,7 @@ void TextEditScreen::buttonClicked(Button *button)
if (button->id == 0)
{
sign->setChanged();
minecraft->setScreen(NULL);
minecraft->setScreen(nullptr);
}
}
@@ -82,7 +82,7 @@ void TextEditScreen::render(int xm, int ym, float a)
drawCenteredString(font, title, width / 2, 40, 0xffffff);
glPushMatrix();
glTranslatef((float)width / 2, (float)height / 2, 50);
glTranslatef(static_cast<float>(width) / 2, static_cast<float>(height) / 2, 50);
float ss = 60 / (16 / 25.0f);
glScalef(-ss, -ss, -ss);
glRotatef(180, 0, 1, 0);