Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -41,7 +41,7 @@ void SlimeRenderer::scale(shared_ptr<LivingEntity> _slime, float a)
// 4J - dynamic cast required because we aren't using templates/generics in our version
shared_ptr<Slime> slime = dynamic_pointer_cast<Slime>(_slime);
float size = (float) slime->getSize();
float size = static_cast<float>(slime->getSize());
float ss = (slime->oSquish + (slime->squish - slime->oSquish) * a) / (size * 0.5f + 1);
float w = 1 / (ss + 1);
glScalef(w * size, 1 / w * size, w * size);