Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -25,7 +25,7 @@ void SignRenderer::render(shared_ptr<TileEntity> _sign, double x, double y, doub
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float size = 16 / 24.0f;
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if (tile == Tile::sign)
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{
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glTranslatef((float) x + 0.5f, (float) y + 0.75f * size, (float) z + 0.5f);
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glTranslatef(static_cast<float>(x) + 0.5f, static_cast<float>(y) + 0.75f * size, static_cast<float>(z) + 0.5f);
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float rot = sign->getData() * 360 / 16.0f;
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glRotatef(-rot, 0, 1, 0);
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signModel->cube2->visible = true;
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@@ -39,7 +39,7 @@ void SignRenderer::render(shared_ptr<TileEntity> _sign, double x, double y, doub
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if (face == 4) rot = 90;
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if (face == 5) rot = -90;
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glTranslatef((float) x + 0.5f, (float) y + 0.75f * size, (float) z + 0.5f);
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glTranslatef(static_cast<float>(x) + 0.5f, static_cast<float>(y) + 0.75f * size, static_cast<float>(z) + 0.5f);
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glRotatef(-rot, 0, 1, 0);
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glTranslatef(0, -5 / 16.0f, -7 / 16.0f);
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