Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -78,7 +78,7 @@ void ServerConnection::tick()
// uc.disconnect("Internal server error");
// logger.log(Level.WARNING, "Failed to handle packet: " + e, e);
// }
if(uc->connection != NULL) uc->connection->flush();
if(uc->connection != nullptr) uc->connection->flush();
}
}
@@ -167,7 +167,7 @@ void ServerConnection::handleServerSettingsChanged(shared_ptr<ServerSettingsChan
{
for(unsigned int i = 0; i < pMinecraft->levels.length; ++i)
{
if( pMinecraft->levels[i] != NULL )
if( pMinecraft->levels[i] != nullptr )
{
app.DebugPrintf("ClientConnection::handleServerSettingsChanged - Difficulty = %d",packet->data);
pMinecraft->levels[i]->difficulty = packet->data;