Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -16,11 +16,11 @@ SelectWorldScreen::SelectWorldScreen(Screen *lastScreen)
title = L"Select world";
done = false;
selectedWorld = 0;
worldSelectionList = NULL;
worldSelectionList = nullptr;
isDeleting = false;
deleteButton = NULL;
selectButton = NULL;
renameButton = NULL;
deleteButton = nullptr;
selectButton = nullptr;
renameButton = nullptr;
this->lastScreen = lastScreen;
}
@@ -115,14 +115,14 @@ void SelectWorldScreen::buttonClicked(Button *button)
else
{
// create demo world
minecraft->setScreen(NULL);
minecraft->setScreen(nullptr);
if (done) return;
done = true;
// 4J Stu - Not used, so commenting to stop the build failing
#if 0
minecraft->gameMode = new DemoMode(minecraft);
minecraft->selectLevel(CreateWorldScreen::findAvailableFolderName(minecraft->getLevelSource(), L"Demo"), L"Demo World", 0L);
minecraft->setScreen(NULL);
minecraft->setScreen(nullptr);
#endif
}
}
@@ -142,20 +142,20 @@ void SelectWorldScreen::buttonClicked(Button *button)
void SelectWorldScreen::worldSelected(int id)
{
minecraft->setScreen(NULL);
minecraft->setScreen(nullptr);
if (done) return;
done = true;
minecraft->gameMode = NULL; //new SurvivalMode(minecraft);
minecraft->gameMode = nullptr; //new SurvivalMode(minecraft);
wstring worldFolderName = getWorldId(id);
if (worldFolderName == L"") // 4J - was NULL comparison
if (worldFolderName == L"") // 4J - was nullptr comparison
{
worldFolderName = L"World" + std::to_wstring(id);
}
// 4J Stu - Not used, so commenting to stop the build failing
#if 0
minecraft->selectLevel(worldFolderName, getWorldName(id), 0);
minecraft->setScreen(NULL);
minecraft->setScreen(nullptr);
#endif
}
@@ -235,7 +235,7 @@ SelectWorldScreen::WorldSelectionList::WorldSelectionList(SelectWorldScreen *sws
int SelectWorldScreen::WorldSelectionList::getNumberOfItems()
{
return (int)this->parent->levelList->size();
return static_cast<int>(this->parent->levelList->size());
}
void SelectWorldScreen::WorldSelectionList::selectItem(int item, bool doubleClick)
@@ -259,7 +259,7 @@ bool SelectWorldScreen::WorldSelectionList::isSelectedItem(int item)
int SelectWorldScreen::WorldSelectionList::getMaxPosition()
{
return (int)parent->levelList->size() * 36;
return static_cast<int>(parent->levelList->size()) * 36;
}
void SelectWorldScreen::WorldSelectionList::renderBackground()