Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -145,7 +145,7 @@ void ConsoleUIController::render()
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/* End the GXM scene. Note that we pass "notify" (returned from
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$gdraw_psp2_End) as the fragment notification. */
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//sceGxmEndScene(gxm, NULL, ¬ify);
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//sceGxmEndScene(gxm, nullptr, ¬ify);
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RenderManager.setFragmentNotification(notify);
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#endif
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}
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