Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -26,7 +26,7 @@ public:
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case TEXTURE_CROSS_OVERLAY: return &ms_pTileData->redStoneDust_iconCrossOver;
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case TEXTURE_LINE_OVERLAY: return &ms_pTileData->redStoneDust_iconLineOver;
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}
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return NULL;
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return nullptr;
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}
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static bool shouldConnectTo(ChunkRebuildData *level, int x, int y, int z, int direction)
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