Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
This commit is contained in:
@@ -5,7 +5,7 @@ class CakeTile_SPU : public Tile_SPU
|
||||
{
|
||||
public:
|
||||
CakeTile_SPU(int id) : Tile_SPU(id) {}
|
||||
virtual void updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = NULL) // 4J added forceData, forceEntity param
|
||||
virtual void updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = nullptr) // 4J added forceData, forceEntity param
|
||||
{
|
||||
int d = level->getData(x, y, z);
|
||||
float r = 1 / 16.0f;
|
||||
|
||||
Reference in New Issue
Block a user