Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -182,7 +182,7 @@ void ConsoleUIController::render()
throttle++;
#else
gdraw_orbis_End(NULL);
gdraw_orbis_End(nullptr);
#endif
#endif
@@ -252,7 +252,7 @@ GDrawTexture *ConsoleUIController::getSubstitutionTexture(int textureId)
GDrawTexture *gdrawTex = gdraw_orbis_WrappedTextureCreate(tex);
return gdrawTex;
return NULL;
return nullptr;
}
void ConsoleUIController::destroySubstitutionTexture(void *destroyCallBackData, GDrawTexture *handle)