Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -28,7 +28,7 @@ void EnchantTableRenderer::render(shared_ptr<TileEntity> _table, double x, doubl
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#endif
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glPushMatrix();
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glTranslatef((float) x + 0.5f, (float) y + 12 / 16.0f, (float) z + 0.5f);
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glTranslatef(static_cast<float>(x) + 0.5f, static_cast<float>(y) + 12 / 16.0f, static_cast<float>(z) + 0.5f);
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float tt = table->time + a;
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