Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -4,7 +4,7 @@
#include "..\Minecraft.World\StringHelpers.h"
DefaultTexturePack::DefaultTexturePack() : AbstractTexturePack(0, NULL, L"Minecraft", NULL)
DefaultTexturePack::DefaultTexturePack() : AbstractTexturePack(0, nullptr, L"Minecraft", nullptr)
{
// 4J Stu - These calls need to be in the most derived version of the class
loadIcon();
@@ -20,7 +20,7 @@ void DefaultTexturePack::loadIcon()
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[ LOCATOR_SIZE ];
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr);
swprintf(szResourceLocator, LOCATOR_SIZE ,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/Graphics/TexturePackIcon.png");
UINT size = 0;
@@ -102,7 +102,7 @@ InputStream *DefaultTexturePack::getResourceImplementation(const wstring &name)/
#endif
InputStream *resource = InputStream::getResourceAsStream(wDrive + name);
//InputStream *stream = DefaultTexturePack::class->getResourceAsStream(name);
//if (stream == NULL)
//if (stream == nullptr)
//{
// throw new FileNotFoundException(name);
//}