Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -50,7 +50,7 @@ LPCWSTR CScene_Debug::m_DebugButtonTextA[eDebugButton_Max+1]=
//----------------------------------------------------------------------------------
HRESULT CScene_Debug::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{
m_iPad=*(int *)pInitData->pvInitData;
m_iPad=*static_cast<int *>(pInitData->pvInitData);
// set text and enable any debug options required
int iCheckboxIndex=0;
@@ -89,7 +89,7 @@ HRESULT CScene_Debug::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
XuiCreateObject( XUI_CLASS_CHECKBOX, &m_DebugCheckboxDataA[iCheckboxIndex].hXuiObj );
XuiObjectFromHandle( m_DebugCheckboxDataA[iCheckboxIndex].hXuiObj, &m_DebugCheckboxDataA[iCheckboxIndex].pvData );
pCheckbox = (CXuiCheckbox *)m_DebugCheckboxDataA[iCheckboxIndex].pvData;
pCheckbox = static_cast<CXuiCheckbox *>(m_DebugCheckboxDataA[iCheckboxIndex].pvData);
//m_phXuiObjA[iElementIndex] = pCheckbox->m_hObj;
pCheckbox->SetText(m_DebugCheckboxTextA[iCheckboxIndex]);
pCheckbox->SetShow(TRUE);
@@ -139,7 +139,7 @@ HRESULT CScene_Debug::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
XuiCreateObject( XUI_CLASS_BUTTON, &m_DebugButtonDataA[iButtonIndex].hXuiObj );
XuiObjectFromHandle( m_DebugButtonDataA[iButtonIndex].hXuiObj, &m_DebugButtonDataA[iButtonIndex].pvData );
pButton = (CXuiControl *)m_DebugButtonDataA[iButtonIndex].pvData;
pButton = static_cast<CXuiControl *>(m_DebugButtonDataA[iButtonIndex].pvData);
//m_phXuiObjA[iElementIndex] = pCheckbox->m_hObj;
pButton->SetText(m_DebugButtonTextA[iButtonIndex]);
pButton->SetShow(TRUE);
@@ -171,7 +171,7 @@ HRESULT CScene_Debug::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
for(int i=0;i<iCheckboxIndex;i++)
{
CXuiCheckbox *pCheckbox = (CXuiCheckbox *)m_DebugCheckboxDataA[i].pvData;
CXuiCheckbox *pCheckbox = static_cast<CXuiCheckbox *>(m_DebugCheckboxDataA[i].pvData);
pCheckbox->SetCheck( (uiDebugBitmask&(1<<i)) ?TRUE:FALSE);
}
@@ -213,7 +213,7 @@ HRESULT CScene_Debug::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled)
// check all the settings
for(int i=0;i<m_iTotalCheckboxElements;i++)
{
CXuiCheckbox *pCheckbox = (CXuiCheckbox *)m_DebugCheckboxDataA[i].pvData;
CXuiCheckbox *pCheckbox = static_cast<CXuiCheckbox *>(m_DebugCheckboxDataA[i].pvData);
uiDebugBitmask|=pCheckbox->IsChecked()?(1<<iCurrentBitmaskIndex):0;
iCurrentBitmaskIndex++;
}