Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -28,7 +28,7 @@ HRESULT CScene_MultiGameLaunchMoreOptions::OnInit( XUIMessageInit* pInitData, BO
XuiControlSetText(m_CheckboxFlatWorld,app.GetString(IDS_SUPERFLAT_WORLD));
XuiControlSetText(m_CheckboxBonusChest,app.GetString(IDS_BONUS_CHEST));
m_params = (LaunchMoreOptionsMenuInitData *)pInitData->pvInitData;
m_params = static_cast<LaunchMoreOptionsMenuInitData *>(pInitData->pvInitData);
if(m_params->bGenerateOptions)
{
@@ -231,7 +231,7 @@ HRESULT CScene_MultiGameLaunchMoreOptions::OnControlNavigate(XUIMessageControlNa
{
pControlNavigateData->hObjDest=XuiControlGetNavigation(pControlNavigateData->hObjSource,pControlNavigateData->nControlNavigate,TRUE,TRUE);
if(pControlNavigateData->hObjDest!=NULL)
if(pControlNavigateData->hObjDest!=nullptr)
{
bHandled=TRUE;
}