Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -103,7 +103,7 @@ void CXuiCtrlSlotList::SetData(int m_iPad, AbstractContainerMenu* menu, int rows
slotControl->SetUserIndex( slotControl->m_hObj, m_iPad );
slotControl = NULL;
slotControl = nullptr;
}
}
@@ -226,6 +226,6 @@ void CXuiCtrlSlotList::GetCXuiCtrlSlotItem(int itemIndex, CXuiCtrlSlotItemListIt
HXUIOBJ itemControl = this->GetItemControl(itemIndex);
VOID *pObj;
XuiObjectFromHandle( itemControl, &pObj );
*CXuiCtrlSlotItem = (CXuiCtrlSlotItemListItem *)pObj;
*CXuiCtrlSlotItem = static_cast<CXuiCtrlSlotItemListItem *>(pObj);
}