Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -38,9 +38,9 @@ HRESULT CXuiCtrlMobEffect::OnGetSourceDataText(XUIMessageGetSourceText *pGetSour
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pGetSourceTextData->szText = m_name.c_str();
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pGetSourceTextData->bDisplay = TRUE;
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if(FAILED(PlayVisualRange(iconFrameNames[m_icon],NULL,iconFrameNames[m_icon])))
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if(FAILED(PlayVisualRange(iconFrameNames[m_icon],nullptr,iconFrameNames[m_icon])))
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{
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PlayVisualRange(L"Normal",NULL,L"Normal");
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PlayVisualRange(L"Normal",nullptr,L"Normal");
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}
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bHandled = TRUE;
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