Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -15,10 +15,10 @@ HRESULT CXuiCtrlEnchantmentButton::OnInit(XUIMessageInit* pInitData, BOOL& rfHan
Minecraft *pMinecraft=Minecraft::GetInstance();
ScreenSizeCalculator ssc(pMinecraft->options, pMinecraft->width_phys, pMinecraft->height_phys);
m_fScreenWidth=(float)pMinecraft->width_phys;
m_fRawWidth=(float)ssc.rawWidth;
m_fScreenHeight=(float)pMinecraft->height_phys;
m_fRawHeight=(float)ssc.rawHeight;
m_fScreenWidth=static_cast<float>(pMinecraft->width_phys);
m_fRawWidth=static_cast<float>(ssc.rawWidth);
m_fScreenHeight=static_cast<float>(pMinecraft->height_phys);
m_fRawHeight=static_cast<float>(ssc.rawHeight);
HXUIOBJ parent = m_hObj;
HXUICLASS hcInventoryClass = XuiFindClass( L"CXuiSceneEnchant" );
@@ -28,13 +28,13 @@ HRESULT CXuiCtrlEnchantmentButton::OnInit(XUIMessageInit* pInitData, BOOL& rfHan
{
XuiElementGetParent(parent,&parent);
currentClass = XuiGetObjectClass( parent );
} while (parent != NULL && !XuiClassDerivesFrom( currentClass, hcInventoryClass ) );
} while (parent != nullptr && !XuiClassDerivesFrom( currentClass, hcInventoryClass ) );
assert( parent != NULL );
assert( parent != nullptr );
VOID *pObj;
XuiObjectFromHandle( parent, &pObj );
m_containerScene = (CXuiSceneEnchant *)pObj;
m_containerScene = static_cast<CXuiSceneEnchant *>(pObj);
m_index = 0;
m_lastCost = 0;