Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -50,7 +50,7 @@ void UIScene_TrialExitUpsell::handleInput(int iPad, int key, bool repeat, bool p
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// 4J-PB - need to check this user can access the store
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#if defined(__PS3__) || defined(__PSVITA__)
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bool bContentRestricted;
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ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,NULL,&bContentRestricted,NULL);
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ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,nullptr,&bContentRestricted,nullptr);
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if(bContentRestricted)
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{
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UINT uiIDA[1];
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