Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -7,20 +7,21 @@
namespace
{
const int FOV_MIN = 70;
const int FOV_MAX = 110;
const int FOV_SLIDER_MAX = 100;
constexpr int FOV_MIN = 70;
constexpr int FOV_MAX = 110;
constexpr int FOV_SLIDER_MAX = 100;
int clampFov(int value)
int ClampFov(int value)
{
if (value < FOV_MIN) return FOV_MIN;
if (value > FOV_MAX) return FOV_MAX;
return value;
}
int fovToSliderValue(float fov)
[[maybe_unused]]
int FovToSliderValue(float fov)
{
int clampedFov = clampFov((int)(fov + 0.5f));
const int clampedFov = ClampFov(static_cast<int>(fov + 0.5f));
return ((clampedFov - FOV_MIN) * FOV_SLIDER_MAX) / (FOV_MAX - FOV_MIN);
}
@@ -56,7 +57,7 @@ UIScene_SettingsGraphicsMenu::UIScene_SettingsGraphicsMenu(int iPad, void *initD
initialiseMovie();
Minecraft* pMinecraft = Minecraft::GetInstance();
m_bNotInGame=(Minecraft::GetInstance()->level==NULL);
m_bNotInGame=(Minecraft::GetInstance()->level==nullptr);
m_checkboxClouds.init(app.GetString(IDS_CHECKBOX_RENDER_CLOUDS),eControl_Clouds,(app.GetGameSettings(m_iPad,eGameSetting_Clouds)!=0));
m_checkboxBedrockFog.init(app.GetString(IDS_CHECKBOX_RENDER_BEDROCKFOG),eControl_BedrockFog,(app.GetGameSettings(m_iPad,eGameSetting_BedrockFog)!=0));
@@ -65,24 +66,24 @@ UIScene_SettingsGraphicsMenu::UIScene_SettingsGraphicsMenu(int iPad, void *initD
WCHAR TempString[256];
swprintf((WCHAR*)TempString, 256, L"Render Distance: %d",app.GetGameSettings(m_iPad,eGameSetting_RenderDistance));
swprintf(TempString, 256, L"Render Distance: %d",app.GetGameSettings(m_iPad,eGameSetting_RenderDistance));
m_sliderRenderDistance.init(TempString,eControl_RenderDistance,0,5,DistanceToLevel(app.GetGameSettings(m_iPad,eGameSetting_RenderDistance)));
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),app.GetGameSettings(m_iPad,eGameSetting_Gamma));
swprintf( TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),app.GetGameSettings(m_iPad,eGameSetting_Gamma));
m_sliderGamma.init(TempString,eControl_Gamma,0,100,app.GetGameSettings(m_iPad,eGameSetting_Gamma));
int initialFovSlider = app.GetGameSettings(m_iPad, eGameSetting_FOV);
int initialFovDeg = sliderValueToFov(initialFovSlider);
swprintf((WCHAR*)TempString, 256, L"FOV: %d", initialFovDeg);
const int initialFovSlider = app.GetGameSettings(m_iPad, eGameSetting_FOV);
const int initialFovDeg = sliderValueToFov(initialFovSlider);
swprintf(TempString, 256, L"FOV: %d", initialFovDeg);
m_sliderFOV.init(TempString, eControl_FOV, 0, FOV_SLIDER_MAX, initialFovSlider);
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),app.GetGameSettings(m_iPad,eGameSetting_InterfaceOpacity));
swprintf( TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),app.GetGameSettings(m_iPad,eGameSetting_InterfaceOpacity));
m_sliderInterfaceOpacity.init(TempString,eControl_InterfaceOpacity,0,100,app.GetGameSettings(m_iPad,eGameSetting_InterfaceOpacity));
doHorizontalResizeCheck();
bool bInGame=(Minecraft::GetInstance()->level!=NULL);
bool bIsPrimaryPad=(ProfileManager.GetPrimaryPad()==m_iPad);
const bool bInGame=(Minecraft::GetInstance()->level!=nullptr);
const bool bIsPrimaryPad=(ProfileManager.GetPrimaryPad()==m_iPad);
// if we're not in the game, we need to use basescene 0
if(bInGame)
{
@@ -136,7 +137,7 @@ void UIScene_SettingsGraphicsMenu::updateTooltips()
void UIScene_SettingsGraphicsMenu::updateComponents()
{
bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
const bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
if(bNotInGame)
{
m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true);
@@ -187,20 +188,20 @@ void UIScene_SettingsGraphicsMenu::handleInput(int iPad, int key, bool repeat, b
void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentValue)
{
WCHAR TempString[256];
int value = (int)currentValue;
switch((int)sliderId)
const int value = static_cast<int>(currentValue);
switch(static_cast<int>(sliderId))
{
case eControl_RenderDistance:
{
m_sliderRenderDistance.handleSliderMove(value);
int dist = LevelToDistance(value);
const int dist = LevelToDistance(value);
app.SetGameSettings(m_iPad,eGameSetting_RenderDistance,dist);
Minecraft* mc = Minecraft::GetInstance();
const Minecraft* mc = Minecraft::GetInstance();
mc->options->viewDistance = 3 - value;
swprintf((WCHAR*)TempString,256,L"Render Distance: %d",dist);
swprintf(TempString,256,L"Render Distance: %d",dist);
m_sliderRenderDistance.setLabel(TempString);
}
break;
@@ -209,7 +210,7 @@ void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentVal
m_sliderGamma.handleSliderMove(value);
app.SetGameSettings(m_iPad,eGameSetting_Gamma,value);
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),value);
swprintf( TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),value);
m_sliderGamma.setLabel(TempString);
break;
@@ -217,13 +218,13 @@ void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentVal
case eControl_FOV:
{
m_sliderFOV.handleSliderMove(value);
Minecraft* pMinecraft = Minecraft::GetInstance();
int fovValue = sliderValueToFov(value);
pMinecraft->gameRenderer->SetFovVal((float)fovValue);
const Minecraft* pMinecraft = Minecraft::GetInstance();
const int fovValue = sliderValueToFov(value);
pMinecraft->gameRenderer->SetFovVal(static_cast<float>(fovValue));
app.SetGameSettings(m_iPad, eGameSetting_FOV, value);
WCHAR TempString[256];
swprintf((WCHAR*)TempString, 256, L"FOV: %d", fovValue);
m_sliderFOV.setLabel(TempString);
WCHAR tempString[256];
swprintf(tempString, 256, L"FOV: %d", fovValue);
m_sliderFOV.setLabel(tempString);
}
break;
@@ -231,7 +232,7 @@ void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentVal
m_sliderInterfaceOpacity.handleSliderMove(value);
app.SetGameSettings(m_iPad,eGameSetting_InterfaceOpacity,value);
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),value);
swprintf( TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),value);
m_sliderInterfaceOpacity.setLabel(TempString);
break;