Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -19,7 +19,7 @@ UIScene_SaveMessage::UIScene_SaveMessage(int iPad, void *initData, UILayer *pare
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IggyDataValue result;
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// Russian needs to resize the box
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IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcAutoResize , 0 , NULL );
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IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcAutoResize , 0 , nullptr );
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// 4J-PB - If we have a signed in user connected, let's get the DLC now
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for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
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@@ -101,7 +101,7 @@ void UIScene_SaveMessage::handleInput(int iPad, int key, bool repeat, bool press
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void UIScene_SaveMessage::handlePress(F64 controlId, F64 childId)
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{
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switch((int)controlId)
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switch(static_cast<int>(controlId))
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{
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case eControl_Confirm:
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