Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -8,7 +8,7 @@ UIScene_HelpAndOptionsMenu::UIScene_HelpAndOptionsMenu(int iPad, void *initData,
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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m_bNotInGame=(Minecraft::GetInstance()->level==NULL);
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m_bNotInGame=(Minecraft::GetInstance()->level==nullptr);
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m_buttons[BUTTON_HAO_CHANGESKIN].init(IDS_CHANGE_SKIN,BUTTON_HAO_CHANGESKIN);
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m_buttons[BUTTON_HAO_HOWTOPLAY].init(IDS_HOW_TO_PLAY,BUTTON_HAO_HOWTOPLAY);
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@@ -41,7 +41,7 @@ UIScene_HelpAndOptionsMenu::UIScene_HelpAndOptionsMenu(int iPad, void *initData,
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// 4J-PB - do not need a storage device to see this menu - just need one when you choose to re-install them
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bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
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bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
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// any content to be re-installed?
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if(m_iPad==ProfileManager.GetPrimaryPad() && bNotInGame)
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@@ -103,7 +103,7 @@ void UIScene_HelpAndOptionsMenu::updateTooltips()
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void UIScene_HelpAndOptionsMenu::updateComponents()
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{
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bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
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bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
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if(bNotInGame)
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{
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m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true);
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@@ -128,7 +128,7 @@ void UIScene_HelpAndOptionsMenu::handleReload()
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#endif
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// 4J-PB - do not need a storage device to see this menu - just need one when you choose to re-install them
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bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
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bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
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// any content to be re-installed?
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if(m_iPad==ProfileManager.GetPrimaryPad() && bNotInGame)
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@@ -207,7 +207,7 @@ void UIScene_HelpAndOptionsMenu::handleInput(int iPad, int key, bool repeat, boo
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void UIScene_HelpAndOptionsMenu::handlePress(F64 controlId, F64 childId)
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{
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switch((int)controlId)
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switch(static_cast<int>(controlId))
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{
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case BUTTON_HAO_CHANGESKIN:
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ui.NavigateToScene(m_iPad, eUIScene_SkinSelectMenu);
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