Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -60,7 +60,7 @@ void UIControl_ButtonList::ReInit()
void UIControl_ButtonList::clearList()
{
IggyDataValue result;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_removeAllItemsFunc , 0 , NULL );
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_removeAllItemsFunc , 0 , nullptr );
m_itemCount = 0;
}
@@ -82,7 +82,7 @@ void UIControl_ButtonList::addItem(const string &label, int data)
IggyStringUTF8 stringVal;
stringVal.string = (char*)label.c_str();
stringVal.length = (S32)label.length();
stringVal.length = static_cast<S32>(label.length());
value[0].type = IGGY_DATATYPE_string_UTF8;
value[0].string8 = stringVal;