Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -10,7 +10,7 @@
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IUIScene_AnvilMenu::IUIScene_AnvilMenu()
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{
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m_inventory = nullptr;
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m_repairMenu = NULL;
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m_repairMenu = nullptr;
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m_itemName = L"";
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}
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@@ -231,7 +231,7 @@ void IUIScene_AnvilMenu::handleTick()
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void IUIScene_AnvilMenu::updateItemName()
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{
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Slot *slot = m_repairMenu->getSlot(AnvilMenu::INPUT_SLOT);
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if (slot != NULL && slot->hasItem())
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if (slot != nullptr && slot->hasItem())
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{
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if (!slot->getItem()->hasCustomHoverName() && m_itemName.compare(slot->getItem()->getHoverName())==0)
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{
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@@ -245,7 +245,7 @@ void IUIScene_AnvilMenu::updateItemName()
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ByteArrayOutputStream baos;
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DataOutputStream dos(&baos);
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dos.writeUTF(m_itemName);
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Minecraft::GetInstance()->localplayers[getPad()]->connection->send(shared_ptr<CustomPayloadPacket>(new CustomPayloadPacket(CustomPayloadPacket::SET_ITEM_NAME_PACKET, baos.toByteArray())));
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Minecraft::GetInstance()->localplayers[getPad()]->connection->send(std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::SET_ITEM_NAME_PACKET, baos.toByteArray()));
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}
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void IUIScene_AnvilMenu::refreshContainer(AbstractContainerMenu *container, vector<shared_ptr<ItemInstance> > *items)
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@@ -257,10 +257,10 @@ void IUIScene_AnvilMenu::slotChanged(AbstractContainerMenu *container, int slotI
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{
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if (slotIndex == AnvilMenu::INPUT_SLOT)
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{
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m_itemName = item == NULL ? L"" : item->getHoverName();
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m_itemName = item == nullptr ? L"" : item->getHoverName();
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setEditNameValue(m_itemName);
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setEditNameEditable(item != NULL);
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if (item != NULL)
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setEditNameEditable(item != nullptr);
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if (item != nullptr)
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{
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updateItemName();
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}
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