Adjust gamma calculation based on slider value (#893)

This commit is contained in:
eh-K
2026-03-07 22:31:20 -06:00
committed by GitHub
parent cfcec48ae1
commit a865cea026

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@@ -945,9 +945,9 @@ float GameRenderer::ComputeGammaFromSlider(float slider0to100)
slider = min(slider, 100.0f); slider = min(slider, 100.0f);
if (slider > 50.0f) if (slider > 50.0f)
return 1.0f + (slider - 50.0f) / 50.0f * 0.5f; // 1.0 -> 1.5 return 1.0f + (slider - 50.0f) / 50.0f * 1.2f; // 1.0 -> 1.5
else else
return 1.0f - (50.0f - slider) / 50.0f * 0.5f; // 1.0 -> 0.5 return 1.0f - (50.0f - slider) / 50.0f * 0.4f; // 1.0 -> 0.5
} }
void GameRenderer::CachePlayerGammas() void GameRenderer::CachePlayerGammas()