Fixed stained glass and glass pane not rendering the water and held item transparency for stained glass and pane (#748)

* fixed stained glass and glass pane not rendering the water

* Fixed held item transparency for stained glass and pane
This commit is contained in:
Marvelco
2026-03-06 23:35:30 +02:00
committed by GitHub
parent d265ce29a2
commit a4214805d1
4 changed files with 14 additions and 2 deletions

View File

@@ -5,7 +5,7 @@
Icon *StainedGlassBlock::ICONS[StainedGlassBlock::ICONS_LENGTH];
StainedGlassBlock::StainedGlassBlock(int id, Material *material) : HalfTransparentTile(id, L"glass", material, false)
StainedGlassBlock::StainedGlassBlock(int id, Material *material) : HalfTransparentTile(id, L"glass", material, true)
{
}

View File

@@ -6,7 +6,7 @@
Icon *StainedGlassPaneBlock::ICONS[StainedGlassPaneBlock::ICONS_COUNT];
Icon *StainedGlassPaneBlock::EDGE_ICONS[StainedGlassPaneBlock::ICONS_COUNT];
StainedGlassPaneBlock::StainedGlassPaneBlock(int id) : ThinFenceTile(id, L"glass", L"glass_pane_top", Material::glass, false)
StainedGlassPaneBlock::StainedGlassPaneBlock(int id) : ThinFenceTile(id, L"glass", L"glass_pane_top", Material::glass, true)
{
}