Change F3 rendering and add git version information (#836)
* Change F3 rendering and add git version information * Change position, block, chunk and facing * Limit position decimal places * Move LCE unique to the bottom and add more java features * Fix chunk information disappearing after y256 * Add chunk count information * Move build number script to prebuild.ps1 * We dont need to specify vector and wstring are from std * Restore build number to fix multiplayer * Use short symbolic-ref * Restore original BuildVer.h --------- Co-authored-by: Loki <lokio.casebstv@gmail.com> Co-authored-by: Loki Rautio <lokirautio@gmail.com>
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@@ -742,7 +742,7 @@ void Minecraft::run()
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while (System::currentTimeMillis() >= lastTime + 1000)
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{
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fpsString = std::to_wstring(frames) + L" fps, " + std::to_wstring(Chunk::updates) + L" chunk updates";
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fpsString = std::to_wstring(frames) + L" fps (" + std::to_wstring(Chunk::updates) + L" chunk updates)";
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Chunk::updates = 0;
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lastTime += 1000;
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frames = 0;
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@@ -2066,7 +2066,7 @@ void Minecraft::run_middle()
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while (System::nanoTime() >= lastTime + 1000000000)
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{
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MemSect(31);
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fpsString = std::to_wstring(frames) + L" fps, " + std::to_wstring(Chunk::updates) + L" chunk updates";
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fpsString = std::to_wstring(frames) + L" fps (" + std::to_wstring(Chunk::updates) + L" chunk updates)";
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MemSect(0);
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Chunk::updates = 0;
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lastTime += 1000000000;
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