Remove all MSVC __int64 (#742)
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@@ -26,7 +26,7 @@ private:
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protected:
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unordered_map<__int64, StructureStart *> cachedStructures;
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unordered_map<int64_t, StructureStart *> cachedStructures;
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public:
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StructureFeature();
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@@ -49,7 +49,7 @@ public:
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TilePos *getNearestGeneratedFeature(Level *level, int cellX, int cellY, int cellZ);
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protected:
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vector<TilePos> *getGuesstimatedFeaturePositions();
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vector<TilePos> *getGuesstimatedFeaturePositions();
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private:
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virtual void restoreSavedData(Level *level);
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@@ -58,7 +58,7 @@ private:
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/**
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* Returns true if the given chunk coordinates should hold a structure
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* source.
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*
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*
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* @param x
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* chunk x
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* @param z
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@@ -71,7 +71,7 @@ protected:
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/**
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* Creates a new instance of a structure source at the given chunk
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* coordinates.
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*
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*
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* @param x
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* chunk x
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* @param z
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