Remove all MSVC __int64 (#742)

This commit is contained in:
void_17
2026-03-07 03:31:30 +07:00
committed by GitHub
parent 175fc3824e
commit 988e3042e0
277 changed files with 3672 additions and 3684 deletions

View File

@@ -13,16 +13,16 @@ class LevelData
{
friend class DerivedLevelData;
private:
__int64 seed;
int64_t seed;
LevelType *m_pGenerator;// = LevelType.normal;
wstring generatorOptions;
int xSpawn;
int ySpawn;
int zSpawn;
__int64 gameTime;
__int64 dayTime;
__int64 lastPlayed;
__int64 sizeOnDisk;
int64_t gameTime;
int64_t dayTime;
int64_t lastPlayed;
int64_t sizeOnDisk;
// CompoundTag *loadedPlayerTag; // 4J removed
int dimension;
wstring levelName;
@@ -84,7 +84,7 @@ protected:
virtual void setTagData(CompoundTag *tag); // 4J - removed CompoundTag *playerTag
public:
virtual __int64 getSeed();
virtual int64_t getSeed();
virtual int getXSpawn();
virtual int getYSpawn();
virtual int getZSpawn();
@@ -92,12 +92,12 @@ public:
virtual int getZStronghold();
virtual int getXStrongholdEndPortal();
virtual int getZStrongholdEndPortal();
virtual __int64 getGameTime();
virtual __int64 getDayTime();
virtual __int64 getSizeOnDisk();
virtual int64_t getGameTime();
virtual int64_t getDayTime();
virtual int64_t getSizeOnDisk();
virtual CompoundTag *getLoadedPlayerTag();
//int getDimension(); // 4J Removed TU 9 as it's never accurate
virtual void setSeed(__int64 seed);
virtual void setSeed(int64_t seed);
virtual void setXSpawn(int xSpawn);
virtual void setYSpawn(int ySpawn);
virtual void setZSpawn(int zSpawn);
@@ -110,9 +110,9 @@ public:
virtual void setXStrongholdEndPortal(int xStrongholdEndPortal);
virtual void setZStrongholdEndPortal(int zStrongholdEndPortal);
virtual void setGameTime(__int64 time);
virtual void setDayTime(__int64 time);
virtual void setSizeOnDisk(__int64 sizeOnDisk);
virtual void setGameTime(int64_t time);
virtual void setDayTime(int64_t time);
virtual void setSizeOnDisk(int64_t sizeOnDisk);
virtual void setLoadedPlayerTag(CompoundTag *loadedPlayerTag);
//void setDimension(int dimension); // 4J Removed TU 9 as it's never used
virtual void setSpawn(int xSpawn, int ySpawn, int zSpawn);
@@ -120,7 +120,7 @@ public:
virtual void setLevelName(const wstring& levelName);
virtual int getVersion();
virtual void setVersion(int version);
virtual __int64 getLastPlayed();
virtual int64_t getLastPlayed();
virtual bool isThundering();
virtual void setThundering(bool thundering);
virtual int getThunderTime();